feat: Implement initial Process Scheduling Simulator application with core logic, algorithms, UI components, and project setup.
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@@ -0,0 +1,73 @@
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import { Pencil, Trash2 } from 'lucide-react';
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import type { Process } from '@core/types';
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import IconButton from '../shared/IconButton';
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import Badge from '../shared/Badge';
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import { classifyBound } from '../shared/processUtils';
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interface ProcessCardProps {
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process: Process;
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onEdit: (process: Process) => void;
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onRemove: (id: string) => void;
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}
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const ProcessCard = ({ process, onEdit, onRemove }: ProcessCardProps) => {
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const bound = classifyBound(process.bursts);
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const totalCpu = process.bursts.filter(b => b.type === 'cpu').reduce((a, b) => a + b.duration, 0);
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const totalIo = process.bursts.filter(b => b.type === 'io').reduce((a, b) => a + b.duration, 0);
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const boundVariant = bound === 'CPU Bound' ? 'cpu' : bound === 'I/O Bound' ? 'io' : 'balanced';
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return (
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<div
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className="group relative flex items-start gap-3 rounded-lg bg-slate-800 border border-slate-700 p-3 hover:border-slate-500 transition-colors"
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data-testid={`process-card-${process.id}`}
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>
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{/* Color indicator */}
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<div
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className="mt-0.5 h-8 w-1.5 rounded-full flex-shrink-0"
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style={{ backgroundColor: process.color }}
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aria-hidden="true"
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/>
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{/* Info */}
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<div className="flex-1 min-w-0">
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<div className="flex items-center gap-2 mb-1">
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<span className="font-semibold text-sm text-slate-100 truncate">{process.name}</span>
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<Badge variant={boundVariant}>{bound}</Badge>
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</div>
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<div className="flex flex-wrap gap-x-3 gap-y-0.5 text-[11px] text-slate-400">
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<span>Arrival: <span className="text-slate-300 font-medium">{process.arrivalTime}</span></span>
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<span>Priority: <span className="text-slate-300 font-medium">{process.priority}</span></span>
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<span>CPU: <span className="text-emerald-400 font-medium">{totalCpu}</span></span>
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{totalIo > 0 && (
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<span>I/O: <span className="text-cyan-400 font-medium">{totalIo}</span></span>
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)}
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<span>Bursts: <span className="text-slate-300 font-medium">{process.bursts.length}</span></span>
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</div>
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</div>
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{/* Actions */}
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<div className="flex gap-1 opacity-0 group-hover:opacity-100 transition-opacity flex-shrink-0">
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<IconButton
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size="sm"
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variant="ghost"
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label={`Editar ${process.name}`}
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onClick={() => onEdit(process)}
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>
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<Pencil size={13} />
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</IconButton>
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<IconButton
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size="sm"
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variant="ghost"
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label={`Remover ${process.name}`}
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onClick={() => onRemove(process.id)}
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className="hover:text-red-400 hover:bg-red-900/20"
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>
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<Trash2 size={13} />
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</IconButton>
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</div>
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</div>
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);
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};
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export default ProcessCard;
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@@ -0,0 +1,256 @@
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import { useState, useEffect } from 'react';
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import { Plus, Minus, Check, X } from 'lucide-react';
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import type { Process, BurstSegment } from '@core/types';
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import { useProcessStore } from '../../store/processStore';
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import IconButton from '../shared/IconButton';
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import { generateId, nextColor } from '../shared/processUtils';
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interface ProcessFormProps {
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/** If provided, the form edits this process; otherwise creates a new one. */
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editingProcess?: Process | null;
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onClose: () => void;
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}
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const DEFAULT_BURSTS: BurstSegment[] = [{ type: 'cpu', duration: 4 }];
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const ProcessForm = ({ editingProcess, onClose }: ProcessFormProps) => {
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const addProcess = useProcessStore(s => s.addProcess);
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const updateProcess = useProcessStore(s => s.updateProcess);
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const isEditing = !!editingProcess;
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const [name, setName] = useState('');
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const [arrivalTime, setArrivalTime] = useState(0);
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const [priority, setPriority] = useState(5);
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const [color, setColor] = useState(nextColor);
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const [bursts, setBursts] = useState<BurstSegment[]>(DEFAULT_BURSTS);
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const [errors, setErrors] = useState<string[]>([]);
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useEffect(() => {
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if (editingProcess) {
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setName(editingProcess.name);
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setArrivalTime(editingProcess.arrivalTime);
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setPriority(editingProcess.priority);
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setColor(editingProcess.color);
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setBursts([...editingProcess.bursts.map(b => ({ ...b }))]);
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} else {
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setName('');
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setArrivalTime(0);
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setPriority(5);
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setColor(nextColor());
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setBursts([{ type: 'cpu', duration: 4 }]);
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}
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setErrors([]);
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}, [editingProcess]);
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// ---- Burst helpers ----
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const updateBurstDuration = (index: number, value: number) => {
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setBursts(prev => prev.map((b, i) => i === index ? { ...b, duration: Math.max(1, value) } : b));
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};
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const addBurst = () => {
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// enforce alternating cpu/io pattern
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const lastType = bursts[bursts.length - 1]?.type ?? 'io';
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const nextType: BurstSegment['type'] = lastType === 'cpu' ? 'io' : 'cpu';
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setBursts(prev => [...prev, { type: nextType, duration: 2 }]);
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};
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const removeBurst = (index: number) => {
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if (bursts.length <= 1) return;
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setBursts(prev => {
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const next = prev.filter((_, i) => i !== index);
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// Safe-guard: ensure it still starts (and ends) with cpu
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return next;
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});
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};
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// ---- Validation ----
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const validate = (): boolean => {
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const errs: string[] = [];
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if (!name.trim()) errs.push('Nome é obrigatório');
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if (name.trim().length > 8) errs.push('Nome deve ter no máximo 8 caracteres');
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if (arrivalTime < 0) errs.push('Arrival Time deve ser ≥ 0');
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if (priority < 1 || priority > 10) errs.push('Priority deve estar entre 1 e 10');
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if (bursts.length === 0) errs.push('Deve haver ao menos 1 burst CPU');
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if (bursts[0]?.type !== 'cpu') errs.push('O primeiro burst deve ser CPU');
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if (bursts.at(-1)?.type !== 'cpu') errs.push('O último burst deve ser CPU');
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bursts.forEach((b, i) => {
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if (b.duration < 1) errs.push(`Burst ${i + 1}: duração deve ser ≥ 1`);
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if (i > 0 && bursts[i - 1].type === b.type) errs.push(`Bursts ${i} e ${i + 1} não podem ser do mesmo tipo (alternar CPU/IO)`);
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});
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setErrors(errs);
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return errs.length === 0;
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};
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const handleSubmit = () => {
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if (!validate()) return;
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if (isEditing && editingProcess) {
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updateProcess(editingProcess.id, { name: name.trim(), arrivalTime, priority, color, bursts });
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} else {
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const p: Process = {
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id: generateId(),
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name: name.trim(),
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arrivalTime,
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priority,
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color,
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bursts,
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};
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addProcess(p);
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}
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onClose();
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};
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const inputCls = 'w-full rounded-md bg-slate-700 border border-slate-600 text-slate-200 text-sm px-3 py-1.5 focus:outline-none focus:ring-1 focus:ring-blue-500';
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const labelCls = 'block text-xs text-slate-400 mb-1';
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return (
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<div className="bg-slate-800/60 rounded-xl border border-slate-600 shadow-xl p-4 space-y-4" data-testid="process-form">
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<div className="flex items-center justify-between">
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<h3 className="text-sm font-semibold text-slate-200">
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{isEditing ? 'Editar Processo' : 'Novo Processo'}
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</h3>
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<IconButton size="sm" variant="ghost" label="Fechar" onClick={onClose}>
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<X size={14} />
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</IconButton>
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</div>
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{/* Basic fields */}
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<div className="grid grid-cols-2 gap-3">
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<div className="col-span-2 flex gap-3">
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{/* Name */}
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<div className="flex-1">
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<label className={labelCls} htmlFor="pf-name">Nome</label>
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<input
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id="pf-name"
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type="text"
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maxLength={8}
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value={name}
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onChange={e => setName(e.target.value)}
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placeholder="P1"
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className={inputCls}
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aria-label="Nome do processo"
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/>
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</div>
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{/* Color */}
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<div>
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<label className={labelCls} htmlFor="pf-color">Cor</label>
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<input
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id="pf-color"
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type="color"
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value={color}
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onChange={e => setColor(e.target.value)}
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className="h-[34px] w-12 rounded-md border border-slate-600 bg-slate-700 cursor-pointer"
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aria-label="Cor do processo"
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/>
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</div>
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</div>
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{/* Arrival */}
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<div>
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<label className={labelCls} htmlFor="pf-arrival">Arrival Time</label>
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<input
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id="pf-arrival"
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type="number"
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min={0}
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value={arrivalTime}
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onChange={e => setArrivalTime(Number(e.target.value))}
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className={inputCls}
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aria-label="Tempo de chegada"
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/>
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</div>
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{/* Priority */}
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<div>
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<label className={labelCls} htmlFor="pf-priority">Priority (1–10)</label>
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<input
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id="pf-priority"
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type="number"
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min={1}
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max={10}
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value={priority}
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onChange={e => setPriority(Number(e.target.value))}
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className={inputCls}
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aria-label="Prioridade do processo"
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/>
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</div>
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</div>
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{/* Bursts editor */}
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<div>
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<div className="flex items-center justify-between mb-2">
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<label className="text-xs text-slate-400 font-medium">Bursts (CPU → I/O → CPU…)</label>
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<IconButton size="sm" variant="ghost" label="Adicionar burst" onClick={addBurst}>
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<Plus size={13} />
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</IconButton>
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</div>
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<div className="space-y-1.5" data-testid="burst-list">
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{bursts.map((burst, idx) => (
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<div
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key={idx}
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className={`flex items-center gap-2 px-2 py-1.5 rounded-md border ${
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burst.type === 'cpu'
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? 'border-emerald-700/50 bg-emerald-900/20'
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: 'border-cyan-700/50 bg-cyan-900/20'
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}`}
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>
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<span className={`text-[10px] font-bold uppercase w-7 tracking-wider ${burst.type === 'cpu' ? 'text-emerald-400' : 'text-cyan-400'}`}>
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{burst.type}
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</span>
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<input
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type="number"
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min={1}
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value={burst.duration}
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onChange={e => updateBurstDuration(idx, Number(e.target.value))}
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className="w-full rounded bg-slate-700/60 border border-slate-600/50 text-slate-200 text-xs px-2 py-0.5 focus:outline-none focus:ring-1 focus:ring-blue-500"
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aria-label={`Duração do burst ${idx + 1}`}
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/>
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<span className="text-[10px] text-slate-500">ticks</span>
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<IconButton
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size="sm"
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variant="ghost"
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label={`Remover burst ${idx + 1}`}
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onClick={() => removeBurst(idx)}
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disabled={bursts.length <= 1}
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className="hover:text-red-400"
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>
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<Minus size={12} />
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</IconButton>
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</div>
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))}
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</div>
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</div>
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{/* Validation errors */}
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{errors.length > 0 && (
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<ul className="space-y-0.5" role="alert" aria-live="polite">
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{errors.map((e, i) => (
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<li key={i} className="text-[11px] text-red-400">{e}</li>
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))}
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</ul>
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)}
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{/* Actions */}
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<div className="flex gap-2 pt-1">
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<button
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onClick={handleSubmit}
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className="flex-1 flex items-center justify-center gap-1.5 bg-blue-600 hover:bg-blue-500 text-white text-sm font-medium py-1.5 rounded-lg transition-colors"
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aria-label={isEditing ? 'Salvar processo' : 'Criar processo'}
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>
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<Check size={15} />
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{isEditing ? 'Salvar' : 'Criar'}
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</button>
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<button
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onClick={onClose}
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className="px-4 bg-slate-700 hover:bg-slate-600 text-slate-300 text-sm rounded-lg transition-colors"
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aria-label="Cancelar"
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>
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Cancelar
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</button>
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</div>
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</div>
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);
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};
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export default ProcessForm;
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@@ -0,0 +1,109 @@
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import { Plus, Shuffle, Trash2 } from 'lucide-react';
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import type { Process } from '@core/types';
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import { useProcessStore } from '../../store/processStore';
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import ProcessCard from './ProcessCard';
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import IconButton from '../shared/IconButton';
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import { generateId, nextColor } from '../shared/processUtils';
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interface ProcessListProps {
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onEditProcess: (process: Process) => void;
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onAddNew: () => void;
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}
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const MAX_PROCESSES = 16;
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/** Generates a random process for quick testing */
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function makeRandomProcess(index: number): Process {
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const cpuDur = Math.floor(Math.random() * 6) + 1;
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const ioDur = Math.floor(Math.random() * 5) + 1;
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const hasBothBursts = Math.random() > 0.4;
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return {
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id: generateId(),
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name: `P${index}`,
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arrivalTime: Math.floor(Math.random() * 8),
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priority: Math.floor(Math.random() * 10) + 1,
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color: nextColor(),
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bursts: hasBothBursts
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? [{ type: 'cpu', duration: cpuDur }, { type: 'io', duration: ioDur }, { type: 'cpu', duration: Math.floor(Math.random() * 4) + 1 }]
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: [{ type: 'cpu', duration: cpuDur }],
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};
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}
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const ProcessList = ({ onEditProcess, onAddNew }: ProcessListProps) => {
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const processes = useProcessStore(s => s.processes);
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const removeProcess = useProcessStore(s => s.removeProcess);
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const clearProcesses = useProcessStore(s => s.clearProcesses);
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const addProcess = useProcessStore(s => s.addProcess);
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const canAdd = processes.length < MAX_PROCESSES;
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const handleRandomize = () => {
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const p = makeRandomProcess(processes.length + 1);
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addProcess(p);
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};
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return (
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<div data-testid="process-list">
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{/* List header */}
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<div className="flex items-center justify-between mb-2">
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<span className="text-xs text-slate-400">
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{processes.length}/{MAX_PROCESSES} processos
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</span>
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<div className="flex gap-1">
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<IconButton
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size="sm"
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variant="ghost"
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label="Gerar processo aleatório"
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onClick={handleRandomize}
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disabled={!canAdd}
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>
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<Shuffle size={13} />
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</IconButton>
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<IconButton
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size="sm"
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variant="ghost"
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label="Limpar todos os processos"
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onClick={clearProcesses}
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disabled={processes.length === 0}
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className="hover:text-red-400 hover:bg-red-900/20"
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>
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<Trash2 size={13} />
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</IconButton>
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</div>
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</div>
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{/* Cards */}
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<div className="space-y-2 max-h-64 overflow-y-auto pr-0.5 scrollbar-hide">
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{processes.length === 0 ? (
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<div className="flex flex-col items-center justify-center gap-2 text-slate-500 text-sm py-8 border border-dashed border-slate-700 rounded-lg">
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<span>Nenhum processo adicionado</span>
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<span className="text-xs">Clique em + para criar</span>
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</div>
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) : (
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processes.map(p => (
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<ProcessCard
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key={p.id}
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process={p}
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onEdit={onEditProcess}
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onRemove={removeProcess}
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/>
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))
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)}
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</div>
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{/* Add button */}
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{canAdd && (
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<button
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onClick={onAddNew}
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aria-label="Adicionar novo processo"
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className="mt-2 w-full flex items-center justify-center gap-2 py-2 rounded-lg border border-dashed border-slate-600 text-slate-500 hover:border-blue-500 hover:text-blue-400 text-xs transition-colors"
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>
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<Plus size={14} />
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Adicionar Processo
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</button>
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)}
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</div>
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);
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};
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export default ProcessList;
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@@ -0,0 +1,42 @@
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import { useState } from 'react';
|
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import { ListTree } from 'lucide-react';
|
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import type { Process } from '@core/types';
|
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import ProcessList from './ProcessList';
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import ProcessForm from './ProcessForm';
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|
||||
const ProcessPanel = () => {
|
||||
const [editingProcess, setEditingProcess] = useState<Process | null>(null);
|
||||
const [showForm, setShowForm] = useState(false);
|
||||
|
||||
const handleEditProcess = (process: Process) => {
|
||||
setEditingProcess(process);
|
||||
setShowForm(true);
|
||||
};
|
||||
|
||||
const handleAddNew = () => {
|
||||
setEditingProcess(null);
|
||||
setShowForm(true);
|
||||
};
|
||||
|
||||
const handleClose = () => {
|
||||
setShowForm(false);
|
||||
setEditingProcess(null);
|
||||
};
|
||||
|
||||
return (
|
||||
<section aria-label="Painel de Processos">
|
||||
<div className="flex items-center gap-2 mb-3 text-slate-300">
|
||||
<ListTree size={18} className="text-blue-400" />
|
||||
<h2 className="font-semibold uppercase text-xs tracking-wider">Processos</h2>
|
||||
</div>
|
||||
|
||||
{showForm ? (
|
||||
<ProcessForm editingProcess={editingProcess} onClose={handleClose} />
|
||||
) : (
|
||||
<ProcessList onEditProcess={handleEditProcess} onAddNew={handleAddNew} />
|
||||
)}
|
||||
</section>
|
||||
);
|
||||
};
|
||||
|
||||
export default ProcessPanel;
|
||||
Reference in new issue
Block a user