Files
pss/src/components/ProcessPanel/ThreadEditor.tsx
T
Lucas Guerra 5761dfe70a feat: add MLFQ scheduling algorithm and thread scheduler
- Implemented MLFQ (Multilevel Feedback Queue) algorithm with dynamic priority levels and quantum management.
- Created unit tests for MLFQ algorithm covering initialization, demotion, selection, priority boost, preemption, and quantum expiration.
- Developed a ThreadScheduler class supporting FCFS, RR, and PRIORITY scheduling policies for intra-process thread management.
- Added unit tests for ThreadScheduler to validate thread selection and quantum expiration logic.
2026-03-24 23:09:16 -03:00

338 lines
11 KiB
TypeScript

import { useState } from 'react';
import { Plus, Minus, Trash2, ChevronDown, ChevronUp } from 'lucide-react';
import type { BurstSegment, IntraProcessPolicy, Thread, ThreadModel } from '@core/types';
import { generateId } from '../shared/processUtils';
import { deriveThreadColor } from '../shared/threadUtils';
import IconButton from '../shared/IconButton';
interface ThreadEditorProps {
threads: Thread[];
threadModel: ThreadModel;
threadSchedulingPolicy: IntraProcessPolicy;
threadQuantum: number;
kernelThreadCount: number;
processColor: string;
onChange: (threads: Thread[]) => void;
onModelChange: (model: ThreadModel) => void;
onPolicyChange: (policy: IntraProcessPolicy) => void;
onQuantumChange: (q: number) => void;
onKernelCountChange: (k: number) => void;
}
const MODEL_OPTIONS: { value: ThreadModel; label: string; desc: string }[] = [
{
value: 'MANY_TO_ONE',
label: 'Many-to-One',
desc: 'N threads → 1 kernel. I/O bloqueia todo o processo (green threads).',
},
{
value: 'ONE_TO_ONE',
label: 'One-to-One',
desc: 'N threads → N kernel threads. Bloqueios são independentes (pthreads).',
},
{
value: 'MANY_TO_MANY',
label: 'Many-to-Many',
desc: 'N threads → M kernel threads (M ≤ N). Slots liberados em I/O.',
},
];
const POLICY_OPTIONS: { value: IntraProcessPolicy; label: string }[] = [
{ value: 'FCFS', label: 'FCFS' },
{ value: 'RR', label: 'Round Robin' },
{ value: 'PRIORITY', label: 'Priority' },
];
const inputCls = 'w-full rounded-md bg-slate-700 border border-slate-600 text-slate-200 text-xs px-2 py-1.5 focus:outline-none focus:ring-1 focus:ring-blue-500';
const labelCls = 'block text-[10px] text-slate-400 mb-0.5';
// ── Burst editor interna de cada thread ───────────────────────────────────
const ThreadBurstEditor = ({
bursts,
onChange,
}: {
bursts: BurstSegment[];
onChange: (b: BurstSegment[]) => void;
}) => {
const addBurst = () => {
const lastType = bursts[bursts.length - 1]?.type ?? 'io';
const nextType: BurstSegment['type'] = lastType === 'cpu' ? 'io' : 'cpu';
onChange([...bursts, { type: nextType, duration: 2 }]);
};
const removeBurst = (idx: number) => {
if (bursts.length <= 1) return;
onChange(bursts.filter((_, i) => i !== idx));
};
const updateDuration = (idx: number, val: number) => {
onChange(bursts.map((b, i) => (i === idx ? { ...b, duration: Math.max(1, val) } : b)));
};
return (
<div className="space-y-1 mt-1.5">
{bursts.map((b, idx) => (
<div
key={idx}
className={`flex items-center gap-1.5 px-2 py-1 rounded border ${
b.type === 'cpu'
? 'border-emerald-700/40 bg-emerald-900/15'
: 'border-cyan-700/40 bg-cyan-900/15'
}`}
>
<span className={`text-[9px] font-bold uppercase w-6 tracking-wide shrink-0 ${b.type === 'cpu' ? 'text-emerald-400' : 'text-cyan-400'}`}>
{b.type}
</span>
<input
type="number"
min={1}
value={b.duration}
onChange={e => updateDuration(idx, Number(e.target.value))}
className="w-14 rounded bg-slate-700/60 border border-slate-600/50 text-slate-200 text-[10px] px-1.5 py-0.5 focus:outline-none focus:ring-1 focus:ring-blue-500"
/>
<span className="text-[9px] text-slate-500">ticks</span>
<IconButton
size="sm"
variant="ghost"
label="Remove burst"
onClick={() => removeBurst(idx)}
disabled={bursts.length <= 1}
className="ml-auto hover:text-red-400"
>
<Minus size={10} />
</IconButton>
</div>
))}
<button
onClick={addBurst}
className="flex items-center gap-1 text-[10px] text-blue-400 hover:text-blue-300 transition-colors"
>
<Plus size={10} /> burst
</button>
</div>
);
};
// ── Card de thread individual ─────────────────────────────────────────────
const ThreadCard = ({
thread,
index,
processColor,
onUpdate,
onRemove,
canRemove,
}: {
thread: Thread;
index: number;
processColor: string;
onUpdate: (t: Thread) => void;
onRemove: () => void;
canRemove: boolean;
}) => {
const [expanded, setExpanded] = useState(false);
const color = deriveThreadColor(processColor, index);
return (
<div className="rounded-md border border-slate-600 bg-slate-800/50 overflow-hidden">
<div className="flex items-center gap-2 px-2.5 py-1.5">
<span className="w-2 h-2 rounded-full shrink-0" style={{ backgroundColor: color }} />
<input
type="text"
maxLength={8}
value={thread.name}
onChange={e => onUpdate({ ...thread, name: e.target.value })}
className="flex-1 bg-transparent text-slate-200 text-xs font-medium focus:outline-none focus:ring-1 focus:ring-blue-500 rounded px-1"
aria-label={`Thread ${index + 1} name`}
/>
<span className="text-[9px] text-slate-500 font-mono shrink-0">T{index + 1}</span>
{/* Priority */}
<input
type="number"
min={1}
max={10}
title="Priority (1=high, 10=low)"
value={thread.priority ?? 5}
onChange={e => onUpdate({ ...thread, priority: Math.min(10, Math.max(1, Number(e.target.value))) })}
className="w-10 rounded bg-slate-700 border border-slate-600 text-slate-200 text-[10px] px-1 py-0.5 focus:outline-none focus:ring-1 focus:ring-blue-500 text-center"
aria-label={`Thread ${index + 1} priority`}
/>
<button
onClick={() => setExpanded(v => !v)}
className="text-slate-500 hover:text-slate-300 transition-colors"
aria-label={expanded ? 'Collapse' : 'Expand'}
>
{expanded ? <ChevronUp size={12} /> : <ChevronDown size={12} />}
</button>
<IconButton
size="sm"
variant="ghost"
label="Remove thread"
onClick={onRemove}
disabled={!canRemove}
className="hover:text-red-400"
>
<Trash2 size={11} />
</IconButton>
</div>
{expanded && (
<div className="px-2.5 pb-2 border-t border-slate-700/50">
<ThreadBurstEditor
bursts={thread.bursts}
onChange={bursts => onUpdate({ ...thread, bursts })}
/>
</div>
)}
</div>
);
};
// ── ThreadEditor principal ────────────────────────────────────────────────
const ThreadEditor = ({
threads,
threadModel,
threadSchedulingPolicy,
threadQuantum,
kernelThreadCount,
processColor,
onChange,
onModelChange,
onPolicyChange,
onQuantumChange,
onKernelCountChange,
}: ThreadEditorProps) => {
const addThread = () => {
const newThread: Thread = {
tid: `t_${generateId()}`,
name: `T${threads.length + 1}`,
priority: 5,
bursts: [{ type: 'cpu', duration: 3 }],
};
onChange([...threads, newThread]);
};
const updateThread = (idx: number, updated: Thread) => {
onChange(threads.map((t, i) => (i === idx ? updated : t)));
};
const removeThread = (idx: number) => {
onChange(threads.filter((_, i) => i !== idx));
};
const selectedModel = MODEL_OPTIONS.find(m => m.value === threadModel);
return (
<div className="space-y-3">
{/* Modelo de threads */}
<div>
<label className={labelCls}>Thread Model</label>
<select
value={threadModel}
onChange={e => onModelChange(e.target.value as ThreadModel)}
className="w-full rounded-md bg-slate-700 border border-slate-600 text-slate-200 text-xs px-2 py-1.5 focus:outline-none focus:ring-1 focus:ring-blue-500 cursor-pointer"
aria-label="Thread model"
>
{MODEL_OPTIONS.map(m => (
<option key={m.value} value={m.value}>{m.label}</option>
))}
</select>
{selectedModel && (
<p className="text-[10px] text-slate-500 mt-1">{selectedModel.desc}</p>
)}
</div>
{/* Kernel thread count — apenas MANY_TO_MANY */}
{threadModel === 'MANY_TO_MANY' && (
<div>
<label className={labelCls}>
Kernel Threads (M ≤ {threads.length || '?'})
</label>
<input
type="number"
min={1}
max={Math.max(1, threads.length)}
value={kernelThreadCount}
onChange={e =>
onKernelCountChange(Math.min(threads.length || 1, Math.max(1, Number(e.target.value))))
}
className={inputCls}
aria-label="Kernel thread count"
/>
</div>
)}
{/* Política intra-processo */}
<div className="grid grid-cols-2 gap-2">
<div>
<label className={labelCls}>Intra-process Policy</label>
<select
value={threadSchedulingPolicy}
onChange={e => onPolicyChange(e.target.value as IntraProcessPolicy)}
className="w-full rounded-md bg-slate-700 border border-slate-600 text-slate-200 text-xs px-2 py-1.5 focus:outline-none focus:ring-1 focus:ring-blue-500 cursor-pointer"
aria-label="Thread scheduling policy"
>
{POLICY_OPTIONS.map(p => (
<option key={p.value} value={p.value}>{p.label}</option>
))}
</select>
</div>
{threadSchedulingPolicy === 'RR' && (
<div>
<label className={labelCls}>Thread Quantum</label>
<input
type="number"
min={1}
value={threadQuantum}
onChange={e => onQuantumChange(Math.max(1, Number(e.target.value)))}
className={inputCls}
aria-label="Thread quantum"
/>
</div>
)}
</div>
{/* Lista de threads */}
<div>
<div className="flex items-center justify-between mb-1.5">
<label className="text-[10px] text-slate-400 font-medium">
Threads ({threads.length})
</label>
<button
onClick={addThread}
disabled={threads.length >= 8}
className="flex items-center gap-1 text-[10px] text-blue-400 hover:text-blue-300 disabled:text-slate-600 disabled:cursor-not-allowed transition-colors"
aria-label="Add thread"
>
<Plus size={11} /> Thread
</button>
</div>
<div className="space-y-1.5">
{threads.map((thread, idx) => (
<ThreadCard
key={thread.tid}
thread={thread}
index={idx}
processColor={processColor}
onUpdate={updated => updateThread(idx, updated)}
onRemove={() => removeThread(idx)}
canRemove={threads.length > 1}
/>
))}
</div>
{threads.length === 0 && (
<div className="text-center py-4 text-[10px] text-slate-500">
Nenhuma thread. Clique em "+ Thread" para adicionar.
</div>
)}
</div>
</div>
);
};
export default ThreadEditor;